Wielding a blade, while having access to spells, has always seemed to be a sore spot in conventional 'old school' games. There has been some discussion about what the difference a Mage with a sword in S&W when all damage is based on a d6. But trying to shoe-horn it into any old school rules seemed... well, not quite kosher. But, when you make your own game, with it's own 'old school' feel, you can do what you want.
Just reading Warrior, Rogue, and Mage, as I haven't had a chance to play it - yet, I am excited about the possibility. It has a unique approach, but seems to maintain an older version feel that I just can't explain. I hope that play has the experience that I am hoping for...
More to come once I have.