I really liked the idea and have decided to convert it to my thoughts of movement by time, where I have decided to think of traveling not as distance, but as time.
So, without further ado, a version of Brendan's tables with time equivalents for a league (2.5 miles) of travel:
|Lightly Encumbered||8 Hours|
|Heavily Encumbered||6 Hours|
Unlike Brendan, I chose not to differentiate statistically between forms of locomotion; foot, horse, wagon, etc. For me, as an example, horses and such move at roughly the same walking speed as a person on foot with equivalent loads, or, a horse with a heavy load is going to move about as fast as a human with a heavy load. Granted, the weight of that load is significantly different, but hopefully you get my meaning. It is not until you get into forced marching and running that things change dramatically, but even then, it will all be about time. How long can you do it before giving out? This, at least for me, can be adjudicated on the fly.
Now on to the costs:
|Terrain||Examples||Movement Cost||Becoming Lost|
|Average||Clear, City, Grasslands, Road*, Trail*|| |
1 in 6
|Moderate||Forest, Hills, Desert, Badlands|| |
2 in 6
|Difficult||Mountains, Heavy Forest, Jungle, Swamp|| |
3 in 6
* Moving along Roads, or well marked Trails, does not result in a risk of Becoming Lost.
I would like to thank Brendan for pointing me to this simple and hopefully easy to master system. Thanks!