Tuesday, May 25, 2010

Attempt at Randomizing Dominion Creation

I decided rather than reinvent the wheel, I would take my blank map of Ukarea (TM) and repopulate it. I was never really happy with the breakdown of dominions anyway and hate to throw the work away that I have already done for it. Now to apply some randomizers...

Pulling out my old copy of Dawn of Worlds (direct link to pdf), as a reference for world building time lines, I have decided to try some random calculations for the dominions I will be creating. During the Second Age in Dawn of Worlds, time is measured in 100 year increments and a minimum of five turns has to be spent on the age (500 years). Which interestingly enough corresponds to the multiplication factor for randomly determining Population Density in Medieval Demographics Made Easy by S. John Ross. I have decided to go with 1d4+1 for the number of hundreds of years, and a percentile roll, 2d10, for years between centuries. The number of full centuries will be 'C' in the converted Population Density formula of; 6d4xC per square mile of arable land.

So, with that, I can determine how old the dominion is and how many people there are per square mile. Once I chose where the dominion will be placed, I can draw up a sub-hex map with arable land represented as farmland. Each 1 mile sub-hex is equal to .866 square miles. From there I can extrapolate how many people are in each sub-hex / each 6mile hex / and the overall dominion. I can also determine based on the number of hexes that could be made arable, how many persons the dominion could hold at full capacity. (This might lead to a fun little ratio that I could use to determine need for expansion, which in turn will influence the relations of neighboring dominions, when I get that far into this)

In my previous post about distractions, I discovered that there was similar square mileage in sixteen 6mile hexes as in a standard BECMI (RC) 24mile hex dominion. Sixteen 6mile hexes being average for a dominion (Barony most likely) I have decided to try going with 5d6 (range of 5 to 30, with a bell curve around 17 or 18) for a random generator of how many 6mile hexes my starting dominion will cover.

Now all this may sound silly, and I can rationalize that it is, but OCD is a remarkable fickle bitch. Good thing I enjoy doing such things, aka exercises in futility.
More tomorrow, hopefully.


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