Saturday, May 8, 2010

The Changing Times of Ukarea

As I have mentioned on other posts, Ukeara (TM) is going to be a multi-time-line setting, taking place in the early years known as Humanity's Reign (TM) and a later period after humanity's fall, known as Humanity's Ruin (TM). Combined the setting will be referred to The Time of Humanity's Reign or Ruin (TM) or possibly just Reign and Ruin (TM).

The setting started out rough, to be honest. I thought I would start with a basic map, develope humanity and then wipe it off the face of the planet. Changing the map as I went. After finding a great free (which I hope to one day purchase so I can do custom hexes) online java based map program; Hexographer, I set about trying my idea out with the program, and came out with this:




This seemed to work just fine, but I was not happy with the size or layout, so I went back and started anew. I have a base map, that I am now finally happy with. The latest version of unsettled Ukarea (TM):



I started assigning parts of the world for dominions (which I do not currently have a picture for), but am unsatified with it. I have taken some time off from the project recently, as I was getting burned out, and now when I look at the map for Habit for Humanity, I see issues. For one, I filled the entire map with claimed lands, nothing is not claimed. If there were Badlands, I probably would have settled them too. Granted that humans wouldn't be in every hex that they claim, but it does conflict with reality. Yes, I like alittle reality in my fantasy.

So, back to the drawing board! I am thinking of breaking the time of Humanity's Reign (TM) down into several time-lapsed maps. This should help me keep a realistic human expansion and history easier, rather than looking at a settled map and trying to answer, "Why are they settled this way?"

More to come as time permits,
TB

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